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BraciaB

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  1. BraciaB

    Unreal Tournament

    Zarówno zmiana rendera jak i safe mode nic nie dały.
  2. BraciaB

    Unreal Tournament

    wybacz ale nic to nie dało
  3. BraciaB

    Unreal Tournament

    Ja też odkopię bo bardzo chcę znów pograć. Wyskakuje mi coś takiego przy każdej próbie włączenia i zwykłej wersji i G.O.T.Y. i przed patchami i po patchach. http://wgrajfoto.pl/pokazfoto/img1207/blad9b91.jpg Zamieszczam też loga. Wie ktoś co robić? Instalowałem już najnowsze stery i directx, patchowałem UT ale to nic nie dało. Log: Log file open, 12/27/07 10:53:23 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.1 (Build: 2600) Init: Version: 451 Init: Compiled: Mar 13 2004 09:44:24 Init: Command line: Init: Base directory: C:\Program Files\Unreal Tournament\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: MUNDO95377495A Init: User: BraciaB Init: Memory total: Phys=523760K Pagef=1279660K Virt=2097024K Init: Working set: 32000 / 159000 Init: CPU Speed=1926.522475 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (Au�hen�icA�D) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow! Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int) Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 0 0 0 Init: Client initialized Log: Bound to Render.dll Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Bound to Fire.dll Log: Bound to IpDrv.dll Log: Game class is 'UTIntro' Log: Level is Level Entry.MyLevel Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello Log: LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package Render Log: Garbage: objects: 16470->16467; refs: 225453 Log: Game class is 'UTIntro' Log: Level is Level CityIntro.MyLevel Log: Bringing Level CityIntro.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=So ldierSkins.blkt?Face=SoldierSkins.Othello ScriptLog: Base Mutator is CityIntro.Mutator1 Init: Initialized moving brush tracker for Level CityIntro.MyLevel Log: Bound to UWeb.dll ScriptLog: Team 255 ScriptLog: Login: Player Log: Possessed PlayerPawn: TMale2 CityIntro.TMale0 Critical: UViewport::Exec Critical: UWindowsViewport::Exec Critical: APlayerPawn::execConsoleCommand Critical: UObject::ProcessEvent Critical: (TMale2 CityIntro.TMale0, Function Engine.PlayerPawn.SShot) Critical: UObject::ScriptConsoleExec Critical: (TMale2 CityIntro.TMale0) Critical: UPlayer::Exec Critical: UViewport::Exec Critical: UWindowsViewport::Exec Critical: UInput::ExecInputCommands Critical: UInput::Process Critical: UEngine::InputEvent Critical: UWindowsViewport::CauseInputEvent Critical: UWindowsViewport::UpdateInput Critical: UInput::ResetInput Critical: UInput::Init Critical: UGameEngine::Init Critical: InitEngine Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UWindowsClient::ShutdownAfterError Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 12/27/07 10:53:45 Formatowałem c: zainstalowałem nowe stery, unreala, spatchowałem a to dalej nie chce się włączyć. Czy ktoś z Was umie mi pomóc dobrzy ludzie?
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