Witam,
niedawno kupiłem ASUS Redeon HD 3650 / 512MB / AGP / i mam spory problem z OpenGL.
(moja konfiguracja sprzętowa: AMD 64 3000+ / 1GB DDR2 / ASUS K8N-E /
Wszystkie gry pod OpenGL sie nie uruchamiają. Takie jak:
-Doom 3 / Resurection of Evil
-Quake 4
-Prey
-Chronicles of Riddick
-Homeworld 2
-Quake 3 arena działa z prędkością 60 fps (przedtem na X800 GTO miałem ponad 300)
Poza tym jest spory problem ze sterownikami pod tą kartę graficzną nie mogę zainstalowc oficjalnych sterów za strony ATI wyskakuje mi komunikat że sterowniki nie pasują do tej karty WTF?!. Jedyne sterowniki jakie mogę zainstalowac to te ze strony Station-Drivers.com próbowałem już z wersjami: 8.475 oraz 8.49 efekt jest ten sam gry pod OpenGL nie działają. Nie wiem w czym problem z internecie widziałem że sporo ludzi ma podobny problem ale jakoś rozwiązania nie znalazłem.
Acha próba przeinstalowania sterowników nic nie daje, no chyba że ktoś mi poda link do sterów które sam ściągnął, przetestował i dzięki którym funkcjonuje mu OpenGL.
A teraz najważniejsze w startowej konsoli Quake 4, Doom 3 i Prey wyskakuje taki oto błąd:
==============================================
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (1280x1024)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features.
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
============================================
Help.