tak wyglada
General protection fault!
History: UObject::IsValid <- UObject::GetFullName <- UObjectProperty::CleanupDestroyed <- (ObjectProperty Engine.Actor.PhysicsVolume) <- UStruct::CleanupDestroyed <- (Class U2Pawns.U2Izarian) <- CleanupRefs <- U2Izarian Save5.U2Izarian24 <- ULevel::CleanupDestroyed <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Jan 7 2003 18:16:21