wilu Opublikowano 18 Marca 2005 Zgłoś Opublikowano 18 Marca 2005 (edytowane) Witam! W koncu po wielu probach udalo mi sie zainstalowac stery do mojej karty graficznej... ale pojawil sie nastepny problem... w czasie kompilacji cedegi zwraca mi nastepujaca 'wiache': Compiling ... TIP: Useful linux gaming pages:for Wine/Cedega by IRC: theu http://www.linux-gamers.net/ming.org/tto a binary enhanced --------- Error log - file /home/wilu/.WineCVS/sources/cvscedega/ErrorLog : --------- gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/haleb.o dsurface/haleb.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/main.o dsurface/main.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/texture.o dsurface/texture.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/thunks.o dsurface/thunks.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/user.o dsurface/user.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/vbuffer.o dsurface/vbuffer.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o dsurface/wndproc.o dsurface/wndproc.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o helper.o helper.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o main.o main.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -DDDRAW_SAVE_AND_RESTORE_FPU_HACK -D_REENTRANT -I/usr/X11R6/include -o struct_convert.o struct_convert.c gcc -shared ddraw.spec.o convert.o d3ddevice/exebuf.o d3ddevice/hal.o d3ddevice/light.o d3ddevice/main.o d3ddevice/material.o d3ddevice/maths.o d3ddevice/viewport.o dclipper/main.o ddraw/d3d.o ddraw/hal.o ddraw/main.o ddraw/thunks.o ddraw/user.o dpalette/hal.o dpalette/main.o dsurface/dib.o dsurface/exebuffer.o dsurface/fakezbuffer.o dsurface/gamma.o dsurface/hal.o dsurface/haleb.o dsurface/main.o dsurface/texture.o dsurface/thunks.o dsurface/user.o dsurface/vbuffer.o dsurface/wndproc.o helper.o main.o struct_convert.o -o libddraw.so -L../../dlls -luser32 -lgdi32 -lkernel32 -lntdll -L../../library -lwine -L../../ole -lwine_uuid -L../../tsx11 -lwine_tsx11 -L/usr/X11R6/lib -lSM -lICE -lXxf86dga -lXxf86vm -lXv -lGL -lGLU -lXext -lX11 -lm make[2]: Leaving directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls/ddraw' rm -f libddraw.so && ln -s ddraw/libddraw.so libddraw.so make[2]: Entering directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls/opengl32' LD_LIBRARY_PATH="../../unicode:$LD_LIBRARY_PATH" ../../tools/wrc/wrc -I. -I. -I../../include -I../../include -o version.res -r version.rcgcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o wgl.o wgl.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o opengl_norm.o opengl_norm.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o opengl_ext.o opengl_ext.c ld -r wgl.o opengl_norm.o opengl_ext.o -o opengl32.tmp.o strip --strip-unneeded opengl32.tmp.o LD_LIBRARY_PATH="../../unicode:$LD_LIBRARY_PATH" ../../tools/winebuild/winebuild -fPIC -L../../dlls -sym opengl32.tmp.o -o opengl32.spec.c -spec ./opengl32.spec gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o opengl32.spec.o opengl32.spec.c gcc -shared -Wl,-Bsymbolic opengl32.spec.o wgl.o opengl_norm.o opengl_ext.o -o libopengl32.so -L../../dlls -L../../library -lwine -L../../tsx11 -lwine_tsx11 -L/usr/X11R6/lib -lSM -lICE -lXxf86dga -lXxf86vm -lXv -lGL -lGLU -lXext -lX11 -lm make[2]: Leaving directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls/opengl32' rm -f libopengl32.so && ln -s opengl32/libopengl32.so libopengl32.so make[2]: Entering directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls/x11drv' LD_LIBRARY_PATH="../../unicode:$LD_LIBRARY_PATH" ../../tools/winebuild/winebuild -fPIC -L../../dlls -o x11drv.spec.c -spec ./x11drv.spec gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o x11drv.spec.o x11drv.spec.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o desktop.o desktop.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o dga2.o dga2.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o hud.o hud.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o mouse.o mouse.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o scroll.o scroll.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o tglogo.o tglogo.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o window.o window.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o winpos.o winpos.c gcc -MMD -c -I. -I. -I../../include -I../../include -g -O2 -Wall -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__const=const -fno-strict-aliasing -D__int8=char -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__ -D_REENTRANT -I/usr/X11R6/include -o x11ddraw.o x11ddraw.c In file included from ../../include/winbase.h:10, from ../../include/x11drv.h:25, from x11ddraw.c:15: ../../include/winerror.h:5: internal compiler error: Naruszenie ochrony pamięci. Please submit a full bug report, with preprocessed source if appropriate. See <URL:http://bugzilla.redhat.com/bugzilla> for instructions. The bug is not reproducible, so it is likely a hardware or OS problem. make[2]: *** [x11ddraw.o] Błąd 1 make[2]: Leaving directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls/x11drv' make[1]: *** [x11drv/libx11drv.so] Błąd 2 make[1]: Leaving directory `/home/wilu/.WineCVS/sources/cvscedega/winex/dlls' make: *** [dlls] Błąd 2 Error in Make Try fixing the error based on the output above, and run the script again, without paramaters (Eg: WineCVS.sh) Nie wiem co mam z tym zrobic :? Jade na Fedorze Core 3 kompilator c: gcc-3.4.2-6.fc3 x: org-x11-devel-6.8.1-12.FC3.21 Bede wdzieczny za jakies sugestie... ewentualnie linki... Pozdrawiam! wilu EDIT: instalacje przeprowadzam zgodnie z instrukcjami z tej strony... dzial how-to -> ... -> cedega Edytowane 18 Marca 2005 przez wilu Cytuj Udostępnij tę odpowiedź Odnośnik do odpowiedzi Udostępnij na innych stronach Więcej opcji udostępniania...
KrzychuG Opublikowano 18 Marca 2005 Zgłoś Opublikowano 18 Marca 2005 Sprawdz przy nie podkreconym procesorze i standardowych ustawieniach pamieci. Cytuj Udostępnij tę odpowiedź Odnośnik do odpowiedzi Udostępnij na innych stronach Więcej opcji udostępniania...
wilu Opublikowano 20 Marca 2005 Zgłoś Opublikowano 20 Marca 2005 Sprawdz przy nie podkreconym procesorze i standardowych ustawieniach pamieci. 1335338[/snapback] Poprzedni problem rozwiazalem... update pakietow glibc i kompilacja poszla jak z platka... Wsjo sie zainstalowalo ok... Przystapilem wiec do instalacji Steam Counter-strike 1.6... Problem polega na tym ze po update`cie gry... kiedy powinno pojawic sie okno logowania dostaje takie cos: $ cvscedega "C:/Program Files/Valve/Steam/STEAM.exe" err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/" fixme:psdrv:PSDRV_BITMAP_SelectObject stub fixme:psdrv:PSDRV_BITMAP_SelectObject stub fixme:psdrv:PSDRV_BITMAP_SelectObject stub err:task:GetThreadQueue16 Breaking 16 bit for tid 16 fixme:xrender:X11DRV_XRender_Finalize Free cached glyphsets I jestem w kropce :? Any suggestions? Cytuj Udostępnij tę odpowiedź Odnośnik do odpowiedzi Udostępnij na innych stronach Więcej opcji udostępniania...