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MarkoB

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  1. Ja tez pewien czas zasnatawialem sie na wyborem golarki chcialem kupic Braun 5 550 (allegro okolo 400zl) ale kupilem Braun 8985 360 ze stacja (okolo 380zl) Seria 5 to nic innego jak odswiezona seria 8000, ostrza i folia te same, technologia golenia tez ta sama, jedynie roznia sie uchwytem. A wklady do stacji nie narzekam, przycztajcie jaki jest glowny skladnik 8O
  2. Moze napisane przez maniakow z ATI :) a stery mozna sciagnac normalnie z http://www.ati.com tak jak stery do Windowsa itd, wystarczy wybrac system Linux i karte FIREGL i nie trzeba szukac http://www.ati.com/support/products/workst...700&cmdNext=GO! --------------------------- MarkoB
  3. Moja dystrybucja to PLD Linux - XFree86 4.2.0-4 - kernel 2.4.19 + zupdatowany driver DRI do Radeona, wersja 1.4.0 ------- log z glxinfo ------ name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context client glx vendor string: SGI client glx version string: 1.2 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: Radeon 8500 DDR Athlon (3DNow!) OpenGL version string: 1.3.3036 (1.4.1) OpenGL extensions: GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_window_pos, GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_pn_triangles, GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_ARB_point_parameters, GL_EXT_rescale_normal, GL_EXT_polygon_offset, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture_env_add, GL_EXT_texture3D, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_NV_texgen_reflection, GL_NV_blend_square, GL_SGI_texture_edge_clamp, GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x24 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x26 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x27 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x28 24 tc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x29 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x2a 24 tc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x2b 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x2c 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x2d 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x2e 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x2f 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x30 24 dc 0 24 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x31 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x32 24 dc 0 24 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None -------- kawalek loga z x-ow ----------- (II) fglr200(0): [drm] loaded kernel module for "fglr200" driver (II) fglr200(0): [drm] created "fglr200" driver at busid "PCI:1:0:0" (II) fglr200(0): [drm] added 8192 byte SAREA at 0xe4976000 (II) fglr200(0): [drm] mapped SAREA 0xe4976000 to 0x40014000 (II) fglr200(0): [drm] framebuffer handle = 0xe0000000 (II) fglr200(0): [drm] added 1 reserved context for kernel (II) fglr200(0): Kernel Module Version Information: (II) fglr200(0): Name: fglr200 (II) fglr200(0): Version: 1.4.1 (II) fglr200(0): Date: Jun 25 2002 (II) fglr200(0): Desc: ATI Fire GL 8700/8800 DRM kernel module (II) fglr200(0): Kernel Module version matches driver. (II) fglr200(0): Kernel Module Build Time Information: (II) fglr200(0): Build-Kernel UTS_RELEASE: 2.4.20 (II) fglr200(0): Build-Kernel MODVERSIONS: no (II) fglr200(0): Build-Kernel __SMP__: no (II) fglr200(0): Build-Kernel PAGE_SIZE: 0x1000 (II) fglr200(0): [agp] Mode=0x1f000217 bridge: 0x1106/0x3099 (II) fglr200(0): [agp] AGP disable mask 0x00000000 (II) fglr200(0): [agp] enable AGP protocoll: 0x1f000314 (II) fglr200(0): [agp] AGP protocoll is enabled for grafics board. (cmd=0x1f000314) (II) fglr200(0): [DRM] register handle = 0xed000000 (II) fglr200(0): [DRM] ringbuffer size = 0x00100000 bytes (II) fglr200(0): [DRM] DRM buffer queue setup: nbufs = 100 bufsize = 65536 (II) fglr200(0): [DRM] texture shared area handle = 0xe911c000 (II) fglr200(0): before VisualConfigs initialized (II) fglr200(0): VisualConfigs initialized (II) fglr200(0): DRI initialization successfull! (II) fglr200(0): back buffer: 0xe03e8000 (II) fglr200(0): depth buffer: 0xe3e25000 (II) fglr200(0): front buffer: 0xe0000000 (II) fglr200(0): offscreen: 0xe01e7800 (II) fglr200(0): FBADPhys: 0xe0000000 FBMappedSize: 0x003e8000 (II) fglr200(0): FBMM initialized for area (0,0)-(832,1230) (II) fglr200(0): FBMM auto alloc for area (0,0)-(832,600) (front color buffer - assumption) (==) fglr200(0): Backing store disabled (==) fglr200(0): Silken mouse enabled (II) fglr200(0): Using hardware cursor (scanline 600) (II) fglr200(0): Largest offscreen area available: 832 x 622 (WW) fglr200(0): Option "AGPMode" is not used (II) fglr200(0): Using XFree86 Acceleration Architecture (XAA) Screen to screen bit blits Solid filled rectangles Solid Lines Dashed Lines Offscreen Pixmaps Setting up tile and stipple cache: 24 128x128 slots (II) fglr200(0): Acceleration enabled (II) fglr200(0): X context handle = 0x00000001 (II) fglr200(0): [DRI] installation complete (II) fglr200(0): Direct rendering enabled (II) Loading extension FGLRXEXTENSION (II) fglr200(0): === [R200ScreenInit] === end (II) Setting vga for screen 0. ---------------------------- MarkoB
  4. Jak to ATI nie ma driverow pod X-y ?? Wystarczy wejsc na http://www.ati.com i sciagnac drivery do FireGL 8700/8800 pod XFree4.1.0 lub 4.2.0 i zainstalowac z DRI Sam mam ATI Radeon 8500 pod Linuxem i wszystko chodzi wlacznie z T&L -------------------------- MarkoB PLD Linux USER
  5. Na pewnej witrynie pojawil sie program za pomoca ktorego mozna oszukiwac wyniki w 3dmarku i nie tylko np wylaczajac textury i rendering ja na swoim radeonie 8500 mialem okolo 25000 ciekawe ile takich lipnych wynikow jest na Madonion Link do pliku http://www.tommti-systems.com/main-Dateien...nalyzer-v15.rar
  6. Hercules Game Theater XP 6.1 -------------------------------- MarkoB
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