Vennor Opublikowano 7 Sierpnia 2007 Zgłoś Opublikowano 7 Sierpnia 2007 (edytowane) Eurogamer: Do you feel as if WorldShift is pushing the genre into a new era, is it a pioneering game?Vesselin Handjiev: Of course. Don't you realise that all upcoming RTS games are unique, innovative and redefine the genre?! But seriously: I don't know. These days it takes much more than a superb game to push a genre into a new era. WorldShift is definitely a new take on strategy, and I'll be happy enough to see even a tiny bit of it inspiring other developers.Tak zacznę temat o nowej grze gatunku RTS o ciekawym tytule "Worldshift", tworzonej przez bułgarski zespół Black Sea Studios. Słyszałem o niej już dość dawno temu, a zainteresowałem się nią, bo okazało się, że oferuje sieciowy tryb CO-OP. No i dotarłem do oficjalnej strony, dowiedziałem się wielu ciekawych rzeczy i widzę, że nie tylko CO-OP jest w niej interesujący.Parę słów o samej grze:DARK FUTURE LIES AHEAD In the 21st century, shortly after the colonization of our Solar System had begun, a huge dark object appeared beyond the orbit of Pluto. The object, called ‘Shard Zero’ by the scientists, possessed some kind of a deadly aura, spreading mysterious ‘plague’ of cosmic scale around itself, twisting and disrupting the very nature of space and life. There was no time for reaction, and all attempts to study the anomaly remained futile. When we finally realized the object is moving on a collision course with our planet, it was too late. Shard Zero hit Earth and that was the end of our civilization. WorldShift is set thousands of years later, when our civilization is no more than a fading myth. The remains of Shard Zero still are spreading its Plague, twisting and re-shaping Earth and its nature, sometimes in the course of centuries and sometimes in a matter of hours. Humans developed a new culture and now live in 5 mega-cities, struggling every day for the precious resources they need to survive. The rest of Earth is populated by the Tribes, successors of early humans, that were affected by the Plague.A NEW TAKE ON STRATEGY WorldShift is a next-gen cyber-fantasy RTS game designed to be quick and very easy to learn and play. It offers hectic, fierce encounters all around the Earth and a fascinating story uncovering ancient secrets about the true nature of the Shard and the Plague. But also, WorldShift introduces many features new to the genre, like modifiable factions, unqiue cooperative multiplayer gameplay, and more.ITEMS, RELICS AND THE ABILITY GRID In WorldShift, there are no technology trees featuring hundreds of upgrades; instead, WorldShift allows the players to discover and acquire a vast number of items and powerful relics that they can use to freely change their gameplay and preferred tactics and to surprise their foes. The players will gather items as they fight their opponents and as rewards for completing missions. But to discover the most powerful relics, they must form teams with their most trusted friends and embark on deadly missions where it is difficult to survive and where the real challenges await.GAME FEATURES * Fast and furious multiplayer * Thousands of items and powerful relics to collect * Use items and relics to build your own tactics * The best cooperative, player-vs-environment gameplay ever made in RTS game * Random maps for infinite exploration * Unique blend of post apocalyptic setting, hi-tech and primitive * Epic, dangerous missions with great rewards * 3 playable racesGra wychodzi jedynie na PC, w 2008 roku (dokładnej daty nie ustalono).Frakcje:Humans live in five independent Megacities scattered around the plagued Earth.The Tribes are living humbly, populating the vast wastelands all over the planet. When they first appeared, noone knew where they had come from, nor what they were seeking. Kilka screenów: (podobają mi się ogromne drzewa i kamera umieszczona pod ich koronami)Więcej Wywiad z głównym designerem @ Eurogamer.net - sporo wyjaśnieńZapowiedź w serwisie gry.onet.plOficjalna strona Edytowane 25 Września 2008 przez Vennor Cytuj Udostępnij tę odpowiedź Odnośnik do odpowiedzi Udostępnij na innych stronach Więcej opcji udostępniania...